
Feel No Evil
A downloadable game for Windows
Feel No Evil: A Love Letter to the Classics
Inspired by the horror darlings of the late PS1/PS2 era, Feel No Evil modernizes the classics by blending nostalgic, survival-horror mechanics with new systems and innovations. we are a throwback to the games that defined a genre, but with a fresh, brutal edge that keeps you on the edge of your seat.
Level-Up: No more just surviving. Every encounter is a test of skill, strategy, and resource management. Earn upgrades, improve your abilities, and evolve Maddy's abilities.
Axe in hand: Forget the easy way out. The heart-pounding combat centres around brutal, close-quarters melee action, where every swing could mean life or death.
Manage your inventory: Horror fans know the drill: the tension of knowing you don’t have enough. Carefully manage your limited resources, choose what to bring into the next encounter, and pray that what you left behind isn’t what you need most.
A survival horror experience, innovated: We’ve taken the best parts of survival horror from yesteryear and reworked them to feel fresh. From puzzle-solving to dread-filled exploration, everything is designed to bring you back to those sleepless nights, but with modern mechanics that keep you guessing.


We’re not just paying homage to the classics. We’re taking what made them terrifying and turning it up a notch. The game stays true to the mechanics you love, but also adds new depth and tension to make the experience uniquely our own.

Feel no Evil is a labour of love from six Dawson College Independent Video Game Design students (and their friends!)
Sam Maislin - Game Director
Joshua Lipson - Programming Director
Alya Gignac-Assee - Art Director
Kyra Hedley-Cain - Producer
Scott Smith Romanado - Programming/Art
Paula Lizarraga Santamaria - Art
Pascal Labelle Poblette - Programming
Alessandro Dare - Programming
Stephen Iannuccilli - Programming
Charlotte Mercier - Concept art, Promotional Material
Maxime Lantagne - Music, SFX
| Updated | 3 days ago |
| Status | In development |
| Platforms | Windows |
| Authors | TeamInverted, PascalLP |
| Genre | Adventure |
| Tags | Horror, No AI, Survival Horror |
| Content | No generative AI was used |



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